Atma Xplorer

Xploring Games, Computing, Photography

Download DoTA Allstars Official 6.58 map (with changelog)

Official Dota Allstars 6.58
Released : January 9, 2009
Filesize : 3.21 MB

There’s been a massive overhaul in DoTA 6.58, so be sure to read the changelog.

Download links and Changelog after the Jump

DOTA ALLSTARS 6.58 Official Download Links

DoTA Allstars 6.58 Download Mirror 1
DoTA Allstars 6.58 Download Mirror 2
DoTA Allstars 6.58 Download Mirror 3

Official download site [Download Dota 6.58]

Update: Dota 6.58b has been released

Download links for 6.58b

Dota Allstars 6.58b Download Mirror1
Full DoTa Allstars 6.58 Changes / 6.58 Change Log

DoTA 6.58 Items

  • Blademail: Remade (see details below)
  • Cranium Basher: Remade (see details below)
  • Heart: Changed the regen mechanism, it now gives 1% non-stacking passive HP regen
  • Javelin: Cost increased from 1400 to 1500 gold and damage from 16 to 21
  • Demon Edge: Cost reduced from 2600 to 2400 gold
  • Buriza: Recipe cost increased from 1000 to 1200 gold
  • Monkey King Bar: Improved damage from 75 to 80 and chance from 30->35%
  • Rapier: Now requires Demon Edge and Sacred Relic only and provides 200 damage instead of 250
  • Eul’s Scepter of Divinity: Recipe cost reduced from 800 to 600 gold
  • Mask of Madness: Amplified damage is now applied at the end instead of within the duration
  • Mask of Madness: Cooldown reduction from 30 to 25 seconds
  • Diffusal Blade: Lowered the Agility bonus from 25 to 22
  • Diffusal Blade: The purge now lasts the same on non-hero units like Spirit Bear as it does on heroes (15->4 seconds)
  • Sentry Wards: True sight range increased by 100
  • Illusion Rune: Now creates 2 images instead of 1, images deal a little less damage

DoTA 6.58Heroes

  • Storm Spirit: Remade (see details below)
  • Dirge: Remade (see details below)
  • Venomancer: Reworked Shadow Strike (see details below)
  • Vengeful Spirit: Reworked Terror (see details below)
  • Bane: Changed how Fiend’s Grip works a little (see details below)
  • Silencer: Curse of the Silent is now an AOE effect
  • Necrolyte: Now has Heartstopper instead of Diffusion Aura
  • Windrunner: Removed attack count limit on Focus Fire
  • Rooftrellen: Living Armor is now castable on structures
  • Bone Fletcher: Death Pact can now be used on any non-hero unit, not just allied units.
  • Spirit Breaker: Charge of Darkness’ buff indicator on the enemy is now visible to the enemy only when you are 2500 units or closer
  • Spirit Breaker: Has magic immunity when he reaches maximum speed in Charge of Darkness
  • Spirit Breaker: Empowering Haste bonus damage is now implemented as +damage visible on your interface
  • Furion: Sprout can now be directly cast on yourself
  • Morphling: Morph now gives him a passive +2/4/6/8 Agility and Strength bonus when leveling it up
  • Pudge: Flesh Heap bonus strength gained from heroes is improved from 0.3/0.6/0.9/1.2 to 0.9/1.2/1.5/1.8
  • Axe: Counter Helix cooldown now scales from 0.6 seconds to 0.7/0.65/0.60/0.55 (245761)
  • Lucifer: Lvl? Death bonus damage is now reduced by magic resistance only rather than both magic resistance and armor
  • Lucifer: Reduced Doom’s cooldown by 20 seconds
  • Lucifer: Devour’ cast range increased a little from 150 to 300
  • Bloodseeker: Improved base strength from 18 to 23
  • Bloodseeker: Reduced Rupture’s cooldown from 100 to 70 seconds
  • Sven: Improved God’s Strength’s cooldown from 120 to 80 seconds
  • Enchantress: Improved base damage by 10
  • Drow Ranger: Improved Marksmanship by 3 Agility each level
  • Viper: Viper Strike’s cooldown reduced from 80 to 80/50/30 seconds
  • Rhasta: Increased cast range on Mass Serpent Ward
  • Templar Assassin: Improved turn rate
  • Huskar: Life Break now properly slows magic immune units
  • Enigma: Reduced Eidolons’ bounty
  • Enigma: Reduced manacost on Midnight Pulse from 135/150/165/180 to 95/110/125/140
  • Lone Druid: Improved Spirit Bear’s Entangle from 16 to 20% and cooldown from 6 to 5 seconds
  • Ursa: Enrage bonus damage is now implemented as +damage visible on your interface
  • Pugna: Reduced Scepter upgraded Life Drain cooldown dramatically
  • Venomancer: Improved Plague Ward cast range and vision radius
  • venomancer: Poison Sting damage type is now lethal
  • Bane: Fiend’s Grip now wakes a unit up from Nightmare
  • Bane: Removed the life degen and enemy suicide mechanism from Enfeeble
  • Witch Doctor: Voodoo Restoration no longer triggers Essence Aura
  • Stealth Assassin: Removed ministun and tree destruction on smokescreen
  • Stealth Assassin: Backstab damage type is now Physical
  • Proudmoore: Reduced Captain CoCo’s Rum movement bonus (30%->10%)
  • Proudmoore: Ghost Ship cooldown increased from 100/80/60 to a constant 100
  • Spectre: Haunt now ends whenever you use Reality
  • Keeper of the Light: Rescaled Mana Leak cast range (1200->550/700/850/1000)
  • Naix: Increased Open Wounds manacost from 70/80/90/100 to a constant 110 mana
  • Visage: Rebalanced Raise Revenants (5/6/7 Max to 4/5/6 Max, Sight radius reduced by 50%, 29/39/49 damage to 40/46/52)
  • Meepo: Earthbind no longer works on magic immune units
  • Meepo: Rebalanced Poof (40/80/120/160 -> 60/80/100/120)
  • DoTA 6.58 Modes & Commands

  • Changed -vr (-VoteRandom) to make your hero pools include 1 of each Intelligence/Agility/Strength/Melee/Range
  • Added a new mode -mo(-MeleeOnly)
  • Added a new mode -ro(-RangeOnly)
  • Changed -mr(-moderandom) it now picks between RD/SD/VR/ARAI
  • Added a new command -mines to count the mines placed (250362)
  • Added a new global command -mc to show multicast rate of any Ogre Magi on the map (194526)
  • Adjusted -ha (hookaccuracy) to count only enemy hooks

DoTA 6.58 Gameplay & Performance

  • Rewrote camera system so it no longer moves the camera when you respawn if you are in the middle of controlling another unit
  • Rewrote many different parts of the core game code to improve the usual performance drop that happens later in the game
  • Dramatically improved performance during Epicenter
  • Disabled some item manipulation code that is specific to warcraft 1.20e from running on 1.21 and above (this is mechanism that affected droppability of items as soon as you used them until you issue a new command)
  • Hero selection is now automatically restored when you revive from Aegis
  • Dramatically improved performance during Echoslam
  • Rewrote Macropyre for some improved performance
  • Rewrote Morphling’s Waveform. It no longer causes you to lose control
  • Minor Scorched Earth effect optimization
  • Rewrote Shadow Word, fixing some minor performance issues and fixing the buff icon to be more responsive to the current state of the effect
  • Rupture buff icon timing now more accurately represents the status

DoTA 6.58 Replay Data

  • Added lots of new replay data features for game parsers (see details below)
  • Endgame replay data actions now automatically done a few seconds after 3 players leave
  • Fixed some bugs with replay data when host leaves the game

DoTA 6.58 Cosmetic & Misc

  • Added a new visual effect for Chronosphere (PGRU-Unexpected)
  • Added a new visual effect for Sentinel Fortify and Scourge Fortify (PGRU-Unexpected)
  • Couriers now spawn 175 units infront of the hero rather than ontop of the hero
  • Glyph no longer refreshes in -wtf mode
  • Randomized the second -test warning message time to prevent some abuses
  • Techies plays a special fun kill sound when he kills someone with Remote Mines and when he does suicide command near the destination point
  • Added a new icon for Venomancer’s Shadow Strike (236027)
  • Added a new Alchemist win animation (234249)
  • Added a new projectile for Lion’s attack (Infrisios)
  • Added a sound to Tidehunter’s attack
  • Added compressed Invoker Skin (241826)
  • Added a visual effect for Devour
  • Added a new visual effect for Lucent Beam/Eclipse (PGRU-Unexpected)
  • Added a new visual effect for Test of Faith when cast on allies (PGRU-Unexpected)
  • Added a visual effect for the LVL? Death bonus damage
  • Swapped Penitence and Purification icons (255729)
  • Added an optimized version of the effect used by Macropyre (PGRU-Unexpected)
  • Added color coding to the different modes of Ring of Basilius
  • Changed LVL? Death icon (150665)
  • Changed Panda’s Thunder Clap icon (160613)
  • Dark Ritual and Death Pact now show the amount they restored with text overhead (258956)
  • Techies’ name now includes the third goblin (77704)
  • Improved Roshan’s Turn Rate
  • Changed Faerie Dragon’s hotkey because of a recent conflict
  • Changed Undying’s hero hotkey to fix an issue with accidentally leveling up attribute bonus level 1

DoTA 6.58 Fixed Bugs

  • Fixed some unintended sideeffects to sharing control in SD
  • Fixed a bug with mode entering and -cm
  • Fixed a bug that allowed you to deny an ally being healed by Shadow Word
  • Fixed a bug with avalanche hitting a Tossed allied hero
  • Fixed a minor bug with dummy units interaction with items
  • Fixed a minor coding bug with Toss
  • Fixed a very minor bug with Backstab angle calculation
  • Put a practical limit to prevent mass -roll spams
  • Temporarily disabled the click disassemble on Perseverance because of some problems. You can still use Courier or Circle of Power to disassemble it
  • Fixed a minor minimap glitch at taverns area for Scourge Players
  • Fixed a visual bug when swapping heroes with Kunkka
  • Fixed an area where you could get stuck while using TP Scroll
  • Fixed incorrect Gem of Truesight AOE in recent versions
  • Fixed -omsc
  • Fixed Phase Boots dispelling Curse of the Silent
  • Fixed Proudmoore’s name/class
  • Fixed Razor’s Tavern Hotkey
  • Fixed Shadow Wave not bouncing the correct number of times
  • Fixed some bugs possible when using couriers
  • Fixed some minor bugs that could cause units to retain control after the game was over
  • Fixed some minor bugs with Illuminate caster units
  • Fixed some small inconsistencies between Towers
  • Fixed the slow duration on Torrent lasting a little longer than intended
  • Fixed Wall of Replica not working on Magic Immune units

New French and German translations are nearing completion. Other languages are in the works as well.

Note that this is a partial list, the full details (like Item changes) can be viewed at the Official Changelog dump.  [read Dota 6.58 Changelog]

Tags: , ,

Comments ( 15 )

Have Something To Say ?

  1. sky_bluesz sky December 24, 2008 Reply

    where i can get this 6.58 dota’s map???plz someone give me the link…

    tQ…

  2. sky_bluesz sky December 25, 2008 Reply

    not out yet???

    but today i play at garena, someone

    create dis map…how come like dat??

    • atmaxplorer sylv3rblade December 25, 2008 Reply

      @sky
      it’s a beta. You can only get it if you’ve signed up as a beta tester for IceFrog or if you’ve connected to a TFT game using that as a map.

  3. sky_bluesz sky December 25, 2008 Reply

    owh….
    i c..anyway tq.. 😀

  4. rex_362 Lee_Roy December 31, 2008 Reply

    wat??? i cant get it yet oh man

  5. God damn it…i hate Dota some times…speciallythe AI players(bots) ! they knwo everything, they have installed maphack and the allways chose witch is going to be-like 1 time i was with earthshaker and akasha blink ifront of me. She was 36 HP-she shadowstrike me and blink again, i stun her with 1 spell and I hit her i saw her been stunned but she did not die :@ on the replay she survive on 1 HP :@ she was about 45 hp before the stun, the stun deals 275 dmg ! HOW THE FUCK DID SHE SURVIVE ! hate AI !!! the run away from hooks, miranas arrow and the allways know where you are ! someone has to fix those fuckers !

  6. shishiho17 joseph January 13, 2009 Reply

    cnu mlkas dian sntkan tau
    un mga weak dian wg n kau laru
    mhna amn kau heheher

  7. khyne_11 ^^khyne January 13, 2009 Reply

    yabang m….weak k naman

  8. jack_jackington1212 wakokokx January 14, 2009 Reply

    lolz…
    pilipino nga nmn…laging nananabi ng weak

  9. niceguyers_13 jake degala January 14, 2009 Reply

    IceFrog gawa ka naman ng hero na ang last skill “kill all” then channeling dapat, i hope gagawa ka noon, kahit na ang ibang skill nya ay wlang silbi bsta ang last skill nya ganon. pwede bah?!…………..

  10. xenthur xenthur January 16, 2009 Reply

    this is cool!
    cant wait to pawn some enemies *grin*

    xenthur´s last entry was: Perting Tugnawa , Hastang Ulana *Kurog Mode*

  11. nice18 gerald January 16, 2009 Reply

    nice map..
    like me..
    jeje

  12. khrizza_loy pisco January 26, 2009 Reply

    Icefrog, can you please remake QP’s armor.?

  13. haorayala28 xxravenxx January 26, 2009 Reply

    yabang nyo nman astig nga ang dota r bat kc kumakalaban ka pa sa AI ano ka beginer?????

Leave a Reply to Hate AI but dont have internet to play elseCancel reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

website stats