Dissidia Translation Guide
In the Story Mode of Dissidia, the player can select any of the 10 heroes on the side of Cosmos. Each character has their own adventure complete with voiced cutscenes and stages. The stages are presented like a board game, and the player spends Destiny Points to move character piece around the board to encounter enemies and treasures. When the stage conditions have been met, the path to the boss piece will be open leading to the conclusion of the stage. Players will be assessed on how well they performed at the end of each stage and receive bonus points and items.
In Story Mode if you press R-trigger on the map screen, it changed into search mode. Notice that you can see certain monsters have some Requirement, which allows you to earn Destiny Points (DP). And if you fullfill the condition.. you’ll get a free DP. If you chained both monsters with special conditions, you might get 2 DP back at a cost of 1 DP.
Start by selecting your character. Triangle button will open customization menu, where you can check stas and change equipment. Press O button to choose character. Press Start button will randomly choose a character for you and the CPU.
Next, adjust the battle settings. The Square button will returns the setting do default, while pressing Triangle button will give you one more chance to go to customization menu.
Battle Setup :
In Battle Setup there are 5 options after you choose characters :
- Strength/Difficulty, the higher the harder
- Opponent Level
- Opponent Behavior/Type
- Rules (unlocked by purchasing them from PP catalog)
You can change the number , and for difficulty and level : #low->easy, #high->hard
And for opponent Behaviour/Types :
- Uses Tatics
- Chaos Judgement
- Cosmos Judgement
- Double Judgement
After a set period of time passes in a battle, an amount of damage dealt and the critical hit rate will start rising. However, if you don’t attack for a set period of time, they will start falling. In short, this rule gavors players who fight constantly without fleeing.
In this rule set, both sides are given one rescue measure when in trouble. This is a rule for novices or player who enjoy come from behind wins.
In this rule, both Chaos rules and Cosmos rules are in effect
Pause Menu :
Surrender Menu :
Summons in Dissidia act as support skills that influence the Brave Points during a battle. Each Summon has a unique skill, but only a single Summon can be equipped for a battle at any one time. The skills that the Summons provide can vary from copying the Brave Points of the opponent as your own, to draining away your opponent’s Brave Points. There are also skills that have certain on-going effects on the Brave Points of either the player or the opponent for a limited amount of time. The game will feature over 50 summons that can be acquired throughout the Story Mode.
Over ad-hoc or using Ad-hoc Party on the PS3, players can challenge each other using characters they have trained and customized. Players can exchange Friend Cards containing their statistics and Ghost data, and there are several different rule sets to choose from when engaging in a battle. There are hundreds of unlockable avatars to choose from to use in your Friend Card as well. There are also Artifact Items that evolve as they change hands between players. An Artifact is a basic item that can be renamed. As its name changes, it may gain special properties, and as the item changes hands from player to player and it will evolve with each renaming into a stronger and more unique weapon.
Winning battles in Dissidia will earn the player PP points. These points are used in the PP Catalog to purchase unlockables. There are various things that can be bought from the PP Catalog including Chaos characters, additional BGM for use in battles, extra costumes for characters, and avatar icons.
Aside normal stuff like changing your name, it seems that you can plan your play time here
Adjust all the typical game settings here. Data Install can be found here as well.
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